![]() ![]() I mean the second, and both! What was the reason you felt you needed to switch to Unity for the remaster? Hm, not sure exactly what you mean? Do you want to know how we have replicated a look similar to AGS in Unity or are you wondering about what kind of technical features Unity has allowed us unlike AGS? And if it's the latter, do you mean from a player experience perspective, a developer perspective, or both?
0 Comments
Leave a Reply. |